![]() Either these games moved over to consoles and handhelds (hello, Etrian Odyssey), or evolved, dumping random encounters, party creation, and grid-based exploration. We don’t get dungeon crawlers like this on PC often anymore. And you can now save anywhere - not just when you leave the game after visiting the Adventurer’s Guild. The music, a highlight of The Bard’s Tale, has either been cleaned up, and in some instances, re-created from scratch. ![]() But now, these homes have little notes, pulled from the original manual and clue books, that give your survival tips.Īll the animations are new, too, including 3D models. When you first set out, you explore the homes and buildings of Skara Brae, fighting monsters until you get strong enough to take on your first dungeon. ![]() I appreciate a good remaster that adds modern touches while preserving a game’s character without cheapening it. I’m not one of those who wants their classic games to remain just as they were. The fear - yes, fear! - that came from encountering the Soul Sucker, a bloody beholder-like horror lurking in the Catacombs that can kill your party in a blink of an eye.Īnd, of course, one of my favorite memories of The Bard’s Tale: the abject silliness of encountering four groups of 99 berserkers in Baron Harkyn’s Castle. ![]() The wonder that came from ordering some vino in a tavern and stepping into the Wine Cellar, The Bard’s Tale first dungeon. My delight when the bard songs, which are not only cool diddies but have beneficial magical effects as well, played through my rudimentary PC speaker. I’ve been playing the remastered version (which was part of The Bard’s Tale IV Kickstarter package) off-and-on for the past couple of weeks, and it’s bringing back a flood of memories. ![]()
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